PBR Game Asset Tutorial - Treasure Chest
Learn how to create a game ready stylized treasure chest asset in this 4 hour tutorial series.
This 15 part tutorial covers the modeling, sculpting and texturing of a treasure chest in great depth. I will also show you some of my uv and retopologizing workflow in 3D-Coat and baking in Marmoset 3.
This is an advanced tutorial and requires basic modeling, UVing, sculpting and texturing knowledge. A basic knowledge of the navigation of the following projects is prefered: Maya, Zbrush, Substance Painter 3D Coat and Marmoset 3 are optional but needed for the entire tutorial.
Advanced users can start with video 09 and jump right into Substance Painter with the model and Textures provided.
Have fun.
You will get 23 files
All files previously purchased will always be available for download in your Library
- 01_modeling.mp4576.69 MB
- 02_sculpting_01.mp4196.75 MB
- 00_Intro.mp411.92 MB
- 03_sculpting_02.mp4237.74 MB
- 05_export.mp430.86 MB
- 04_sculpting_03.mp41.29 GB
- 06_retopo.mp4315.7 MB
- 07_UV.mp4416.84 MB
- 08_Baking.mp451.85 MB
- 09_Texturing_01.mp4274.52 MB
- 10_Texturing_02.mp4282.79 MB
- 12_Texturing_04.mp4259.85 MB
- 11_Texturing_03.mp4304.18 MB
- 13_Texturing_05.mp4124.5 MB
- 15_Texturing_Export.mp448.08 MB
- 14_Texturing_Polish.mp4231.81 MB
- Low_TreasureChest_FBX.fbx178.78 KB
- Low_TreasureChest_OBJ.obj443.66 KB
- TreasureChest_Bake_ao.png48.01 MB
- TreasureChest_Bake_Normal...12.0 MB
- TreasureChest_Bake_Ambien...12.0 MB
- TreasureChest_Bake_normal...48.01 MB
- readme.txt359.0 B