At a glance
Runtime
39m
Lessons
15 in 1 chapter
Level
Beginner
Description
Watch the series for free on youtube, or download the .fbx files, watch here, and follow along! From FBX importing, splitting, for-each voxelize loops, polyreduce, quadremesh, rizom uvs, uv layout, vertex normals and static fracture fbx exporting, make your own automated game res pipeline!
You will get 16 files
Instant download · 16 files · 958.7 MB total
001_Houdini_Setup.mp4
MP4 · 14 MB · 1:00
002_Houdini_Importing_an_FBX.mp4
MP4 · 29.7 MB · 2:47
003_Houdini_Split_Node.mp4
MP4 · 38.1 MB · 4:47
004_Houdini_Reducing_Downstream_Strain_with_PolyReduce_and_Locking.mp4
MP4 · 27.3 MB · 3:02
005_Houdini_Labs_Voxelmesh_Basics.mp4
MP4 · 38.1 MB · 2:55
006_Houdini_For_Each_Loop_and_Attribute_Transfer.mp4
MP4 · 52.2 MB · 4:37
007_Houdini_Exoside_QuadRemesher_Plugin_Basics.mp4
MP4 · 29.2 MB · 2:46
008_Houdini_PolyReduce_Within_Quality_Tolerance_and_Symmetrize.mp4
MP4 · 28.6 MB · 3:00
009_Houdini_PolyReduce_Preserve_Point_Positions_and_Quads.mp4
MP4 · 14.6 MB · 1:35
010_Houdini_Rizom_UV_Plugin.mp4
MP4 · 31.3 MB · 2:41
011_Houdini_Labs_Auto_UV.mp4
MP4 · 31.5 MB · 3:07
012_Houdini_Auto_UV_Packing_and_Delete_Attribute.mp4
MP4 · 28.5 MB
013_Houdini_UV_Layout_Materials_and_Soften_Normals.mp4
MP4 · 28.2 MB · 2:42
014_Houdini_FBX_Export_with_Static_Fracture.mp4
MP4 · 30.2 MB
015_Houdini_Processing_Variants.mp4
MP4 · 49.9 MB · 4:10
FBX_Files.zip
ZIP · 488.1 MB
001_Houdini_Setup1:01
002_Houdini_Importing_an_FBX2:48
003_Houdini_Split_Node4:48
004_Houdini_Reducing_Downstream_Strain_with_PolyReduce_and_Locking3:03
005_Houdini_Labs_Voxelmesh_Basics2:55
006_Houdini_For_Each_Loop_and_Attribute_Transfer4:38
007_Houdini_Exoside_QuadRemesher_Plugin_Basics2:47
008_Houdini_PolyReduce_Within_Quality_Tolerance_and_Symmetrize3:01
009_Houdini_PolyReduce_Preserve_Point_Positions_and_Quads1:35
010_Houdini_Rizom_UV_Plugin2:41
011_Houdini_Labs_Auto_UV3:07
012_Houdini_Auto_UV_Packing_and_Delete_Attribute
013_Houdini_UV_Layout_Materials_and_Soften_Normals2:42
014_Houdini_FBX_Export_with_Static_Fracture
015_Houdini_Processing_Variants4:10