Tactical Measure-X – AAA Game Ready Asset / 3DModel + Full Tutorial
Tactical Measure-X – AAA Game-Ready 3D Asset
[https://youtu.be/eJZz2e_AiaA]
A high-fidelity, production-ready Tactical Measure-X built for next-gen game engines and cinematic projects.
Meticulously crafted using a full Highpoly → Lowpoly PBR production pipeline, every mechanical detail and curve has been baked from a 3.2M+ high-poly source mesh to guarantee crisp normal maps, flawless surface quality, and peak real-time performance. Fully tested and verified in Unreal Engine 5 (Third-Person scale).
🛠️ Key Features
Full Production Pipeline: Highpoly (3.4M+) → Lowpoly (25K) workflow. Optimized Topology: 25,857 Tris – specifically balanced for Next-Gen games (PC / PS5 / Xbox Series X). Next-Gen Visuals: Cinematic-quality bakes with zero artifacting or shading errors. Complete PBR Textures: 4K Resolution (BaseColor, Roughness, Metallic, Normal, Ambient Occlusion). Software Compatibility: Fully tested in Blender, Unreal Engine 5, and Marmoset Toolbag. Formats Included: .blend / .fbx / .obj 📦 Included Files
Low-Poly Model (25,857 Tris): FBX & OBJ formats (Game-Ready & optimized). High-Poly Source Mesh (3,492,448 Tris): Clean geometry for custom bakes or reference. Blender Scene File: Complete with final render setups and lighting. 4K PBR Texture Set: Industry-standard texture maps ready for any engine. Unreal Engine Project: Ready to migrate straight into your project. 🎥 11+ Hour Complete Workflow Tutorial Included
Highpoly Modeling & Mechanical Detailing: Comprehensive step-by-step creation process. Lowpoly Optimization & Retopology: Clean quad-dominant mesh and efficient topology rules. UV Unwrapping: Maximizing texel density and logical island layouts. Baking & Texturing: Advanced PBR techniques inside Substance Painter. UE5 Integration: Importing, shader creation, and material setup. Note: Silent tutorial (High-quality screen-recorded workflow, no voice-over). 💥 Bundle Option Purchase the Full Pack to get both the AAA asset and the complete 11+ hour workflow tutorial. Master the exact techniques used for professional game-ready hard-surface props!
🔧 Release Notes
Organized folder structure (Highpoly, Lowpoly, Textures, UE5_Project). Industry-standard naming conventions across all meshes and texture maps. Clean UV islands with optimized padding and zero overlapping in critical visual areas.
You will get 24 files
All files previously purchased will always be available for download in your Library
- Plasma Reaper - Refrence.rar1.48 MB
- Plasma Reaper - 3DModel-L...2.84 MB
- Plasma Reaper - 4kTexture...28.5 MB
- Plasma Reaper - Lowpoly-B...191.5 MB
- Plasma Reaper - 4kTexture...57.61 MB
- Tactical Measure-X - 3DMo...1.03 MB
- Plasma Reaper - Rendering...193.41 MB
- Tactical Measure-X - Refr...1.8 MB
- Plasma Reaper - Rendering...129.09 MB
- Plasma Reaper - 3DModel-H...306.79 MB
- Tactical Measure-X - Rend...142.36 MB
- Tactical Measure-X - 3DMo...166.66 MB
- Tactical Measure-X - 4kTe...30.92 MB
- Plasma Reaper - Texturing...512.62 MB
- Tactical Measure-X - Rend...281.1 MB
- Tactical Measure-X - Lowp...184.3 MB
- Tactical Measure-X - 4kTe...292.27 MB
- Plasma Reaper - Retopolog...820.0 MB
- Tactical Measure-X - Text...312.07 MB
- Plasma Reaper - Unwrappin...1.05 GB
- Tactical Measure-X - Unwr...709.27 MB
- Tactical Measure-X - Reto...981.58 MB
- Plasma Reaper - Modeling-...2.84 GB
- Tactical Measure-X - Mode...2.94 GB