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Rigging
Blender
Film Production
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Blender Advanced Rigging Case Study - 3D Character Eurasian Wolf

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INTRODUCTION

In this section, we will guide you through the basics of Blender's rigging, familiarizing you with each commonly used function and constraint. During the actual rigging phase, we will learn how to combine skeletal diagrams and real references to create skinned bones for the body and face. We'll cover the use of various constraints to rig each part of the wolf, including the spine, neck, limbs, face, and even more specific parts like the toes, eyes, and tongue. Additionally, we will learn how to switch between IK and FK, ultimately creating fully functional rigging for easier animation production.

—— Warm Tips ——

Target Audience: This course is designed for Blender users with basic operational skills. It is recommended to familiarize yourself with the basic functions of Blender to better keep up with the course progress.

Learning Tools: Blender 3.6 LTS will be used for demonstrations in this course.

This course focuses on Blender's native tools and does not rely on any external addons.

| Tutorial Trailer | https://youtu.be/InI8_E2UpXY

Contents 01-01 Bone Basics 01
01-02 Bone Basics 02
01-03 Common Bone Constraints 01 01-04 Common Bone Constraints 02 02-01 Pre-Checking 03-00 Introduction to Rigging 03-01 Skinned Body Bone Creation 03-02 Bone Analysis for Facial Expressions 03-03 Creating Skinned Facial Bones 03-04 Model Skinning 04-01 Spine Rigging 04-02 Neck Rigging 04-03 Foreleg Rigging - Leg 04-04 Foreleg Rigging - Foot 01 04-04 Foreleg Rigging - Foot 02 04-05 Foreleg Rigging - Assigning Custom Shapes and Creating Custom Properties 04-06 Hind Leg Rigging 04-07 Tail Rigging 04-08 Facial Rigging - Secondary and Linkage Effects 04-09 Facial Rigging - Facial Actions 04-10 Facial Rigging - Tongue 04-11 Facial Rigging - Assigning Custom Shapes 04-12 Facial Rigging - UI Panel Shapes 04-13 Facial Rigging - UI Panel Rigging 04-14 Weight Painting 04-15 Creating Facial Expressions with Shape Keys 04-16 Creating Angry Facial Expression 04-17 Setting Controller Colors and Final Checking 05-01 Blender 4.1 New Features

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