cubebrush
Marketplace
    Mudbox
    Sculpting
    ZBrush
    $10.0+

    3D Creature Modeling for Production

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    332 Likes

    In this tutorial you will learn how to model and sculpt a 3D creature bust using sculpting and polygonal modeling techniques that are used in a professional production environment in both games and film. Not only will you learn the technical aspects of 3D creature modeling/sculpting but also my approach to creative design. A working knowledge of Zbrush and/or Mudbox as well as 3dsmax is preferred but these principles & techniques can also be applied to other 3D modeling/sculpting packages.

    Sections: -Part 1: Base Mesh Blockout (1hr 27mins) -Part 2: Base Mesh Detail Refinement (1hr 41mins) -Part 3A: Base Mesh Finalization (56mins) -Part 3B: Base Mesh Finalization (56mins) -Part 4: Armor Sculpting (1hr 23mins) -Part 5: Creature Sculpting (1hr 39mins)

    Topics Covered: -3D Blocking -Designing/Concepting -Polygonal Modeling -Hard Surface Sculpting -Organic Sculpting

    Includes: -6 Video Files -Zbrush ZTL Tool of the Final Mesh

    Duration: 8hr video MP4 format with audio commentary in English